JobsRobotics and coding instructor
Robotics and coding instructor
ArmstrongSuez, Egypt26 October 2026
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Listing details, as published by the source
Company Description Armstrong is an interactive STEM e-learning platform serving learners from 4 to 18 years old, offering engaging educational experiences in science, technology, engineering, and mathematics. The platform is designed to spark curiosity and creativity through highly interactive content and hands-on learning. Armstrong supports students on their learning journeys by providing structured yet playful opportunities to explore complex concepts. The team is committed to helping young learners build confidence, problem-solving skills, and a lasting interest in STEM fields. This environment is ideal for instructors who are passionate about innovative education and digital learning tools.
Role Description The Robotics and Coding Instructor will deliver in-person instruction to students in Suez, guiding them through foundational and intermediate concepts in robotics, programming, and STEM. This temporary, on-site role includes preparing lesson plans, organizing interactive activities, and facilitating practical projects that help learners apply coding and robotics skills. The instructor will demonstrate and explain concepts clearly, support students of different ages and skill levels, and provide constructive feedback to promote learning and confidence. Responsibilities also include maintaining a safe and inclusive classroom environment, collaborating with the Armstrong team to align content with platform standards, and monitoring student progress throughout the course.
Qualifications
Candidates should possess strong skills in Robotics and STEM education.
Candidates should possess effective Communication skills for working with diverse age groups.
Candidates should possess Training experience, including delivering lessons and workshops.
Candidates should possess Programming skills relevant to educational robotics and coding curricula.
Experience teaching children and teens in a classroom or activity-based setting is beneficial.
Ability to design age-appropriate, hands-on learning activities and projects.
Strong classroom management skills and a commitment to an inclusive, respectful learning environment.
Bachelor’s degree in education, engineering, computer science, or a related field is preferred.
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