Jobs3D Game Artist & Animator

3D Game Artist & Animator

Neo.ArtAl Fuhays, Jordan25 October 2026

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Job Title: 3D Game Artist & Animator Experience: 2–3 Years Location: Fuheis, Jordan Workplace Type: On-site Employment Type: Full-time About Neo.Art Neo.Art is a creative technology studio building interactive installations, projection environments, and immersive digital experiences for cultural, entertainment, and commercial spaces. We combine real-time visuals, interactive systems, and spatial design to create experiences that respond dynamically to people, movement, sound, and data. About the Role We are looking for a creative and technically skilled 3D Game Artist & Animator to join our team. The ideal candidate has hands-on experience in 3D Modeling, Rigging, and Animation, with strong proficiency in Blender, working knowledge of Autodesk Maya, experience with Unity, and practical skills in using AI-powered tools to enhance 3D production workflows. We are looking for someone who can bring creative ideas to life, develop game-ready 3D assets, and contribute to innovative gaming and interactive projects. Key Responsibilities - Create and develop high-quality 3D characters, props, environments, and assets for games and interactive experiences. - Build, modify, and optimize 3D models using Blender. - Perform character rigging, skinning, and weight painting to prepare models for animation. - Create and refine character animations, object animations, and motion sequences. - Develop character movements and interactive animation sequences for real-time applications. - Work with UV mapping, materials, textures, and lighting. - Prepare and optimize game-ready 3D assets for Unity. - Import, configure, and manage 3D models, rigs, and animations within Unity. - Integrate AI-powered tools into 3D modeling, animation, and asset creation workflows. - Modify, enhance, and refine AI-generated 3D models and animations to meet project requirements. - Collaborate with game developers and creative team members to integrate 3D assets into interactive experiences. - Identify and troubleshoot technical issues related to 3D assets, rigging, animation, and game engine integration. Required Skills & Qualifications 3D Modeling & Animation - Strong proficiency in Blender. - Practical experience in 3D modeling, rigging, and animation. - Experience with character rigging, skinning, and weight painting. - Good understanding of character animation principles. - Ability to create, modify, and optimize 3D characters and assets. - Familiarity with UV mapping, texturing, materials, and lighting. - Working knowledge of Autodesk Maya. - Understanding of 3D asset creation and game production workflows. Unity & Game Development - Basic to intermediate experience with Unity. - Experience importing and configuring 3D models, rigs, and animations in Unity. - Familiarity with Unity Animator Controllers and animation workflows. - Understanding of preparing and optimizing 3D assets for real-time applications and games. - Ability to troubleshoot common asset integration and animation issues. AI Skills — Mandatory - Hands-on experience using AI-powered tools for 3D modeling, animation, or asset creation. - Ability to integrate AI tools into Blender and other 3D production workflows. - Practical experience modifying, refining, and improving AI-generated 3D assets. - Ability to leverage AI technologies to accelerate production and improve creative workflows. - Strong interest in exploring, evaluating, and adopting emerging AI technologies. - Ability to combine traditional 3D production techniques with AI-assisted workflows. Additional Skills - Strong creative thinking and attention to detail. - Good technical problem-solving abilities. - Ability to work independently and collaborate effectively with a team. - Strong organizational and time-management skills. - Willingness to learn new technologies and production techniques. - Ability to adapt to different game development and interactive project requirements. Nice to Have - Experience developing 3D assets for games, interactive installations, or immersive experiences. - Knowledge of motion capture and animation retargeting. - Familiarity with procedural modeling and animation. - Basic understanding of Unity C# scripting. - Experience with AI-assisted character creation, rigging, or animation tools. - Familiarity with optimizing 3D assets for real-time performance. Experience & Qualifications - 2–3 years of relevant professional experience in 3D game art, modeling, or animation. - Previous hands-on experience creating, rigging, and animating 3D models. - Experience working with Blender on completed projects. - Practical knowledge of Autodesk Maya. - Familiarity with Unity-based game development workflows. - Demonstrated experience utilizing AI-powered tools in creative or technical workflows. - A portfolio showcasing previous 3D modeling, rigging, and animation projects is required. We value practical skills, creativity, technical understanding, problem-solving abilities, and a willingness to continuously learn and explore new technologies. How to Apply Interested candidates can apply directly through LinkedIn. Please include: - An updated CV. - A portfolio or ArtStation/Behance profile. - Samples showcasing previous 3D modeling, rigging, and animation projects. - Examples of AI-assisted 3D work or AI tools you have used. Show more Show less

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