Jobs3D Game Artist & Animator
3D Game Artist & Animator
Neo.ArtAl Fuhays, Jordan25 October 2026
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Listing details, as published by the source
Job Title: 3D Game Artist & Animator
Experience: 2–3 Years
Location: Fuheis, Jordan
Workplace Type: On-site
Employment Type: Full-time
About Neo.Art
Neo.Art is a creative technology studio building interactive installations, projection environments, and immersive digital experiences for cultural, entertainment, and commercial spaces.
We combine real-time visuals, interactive systems, and spatial design to create experiences that respond dynamically to people, movement, sound, and data.
About the Role
We are looking for a creative and technically skilled 3D Game Artist & Animator to join our team.
The ideal candidate has hands-on experience in 3D Modeling, Rigging, and Animation, with strong proficiency in Blender, working knowledge of Autodesk Maya, experience with Unity, and practical skills in using AI-powered tools to enhance 3D production workflows.
We are looking for someone who can bring creative ideas to life, develop game-ready 3D assets, and contribute to innovative gaming and interactive projects.
Key Responsibilities
- Create and develop high-quality 3D characters, props, environments, and assets for games and interactive experiences.
- Build, modify, and optimize 3D models using Blender.
- Perform character rigging, skinning, and weight painting to prepare models for animation.
- Create and refine character animations, object animations, and motion sequences.
- Develop character movements and interactive animation sequences for real-time applications.
- Work with UV mapping, materials, textures, and lighting.
- Prepare and optimize game-ready 3D assets for Unity.
- Import, configure, and manage 3D models, rigs, and animations within Unity.
- Integrate AI-powered tools into 3D modeling, animation, and asset creation workflows.
- Modify, enhance, and refine AI-generated 3D models and animations to meet project requirements.
- Collaborate with game developers and creative team members to integrate 3D assets into interactive experiences.
- Identify and troubleshoot technical issues related to 3D assets, rigging, animation, and game engine integration.
Required Skills & Qualifications
3D Modeling & Animation
- Strong proficiency in Blender.
- Practical experience in 3D modeling, rigging, and animation.
- Experience with character rigging, skinning, and weight painting.
- Good understanding of character animation principles.
- Ability to create, modify, and optimize 3D characters and assets.
- Familiarity with UV mapping, texturing, materials, and lighting.
- Working knowledge of Autodesk Maya.
- Understanding of 3D asset creation and game production workflows.
Unity & Game Development
- Basic to intermediate experience with Unity.
- Experience importing and configuring 3D models, rigs, and animations in Unity.
- Familiarity with Unity Animator Controllers and animation workflows.
- Understanding of preparing and optimizing 3D assets for real-time applications and games.
- Ability to troubleshoot common asset integration and animation issues.
AI Skills — Mandatory
- Hands-on experience using AI-powered tools for 3D modeling, animation, or asset creation.
- Ability to integrate AI tools into Blender and other 3D production workflows.
- Practical experience modifying, refining, and improving AI-generated 3D assets.
- Ability to leverage AI technologies to accelerate production and improve creative workflows.
- Strong interest in exploring, evaluating, and adopting emerging AI technologies.
- Ability to combine traditional 3D production techniques with AI-assisted workflows.
Additional Skills
- Strong creative thinking and attention to detail.
- Good technical problem-solving abilities.
- Ability to work independently and collaborate effectively with a team.
- Strong organizational and time-management skills.
- Willingness to learn new technologies and production techniques.
- Ability to adapt to different game development and interactive project requirements.
Nice to Have
- Experience developing 3D assets for games, interactive installations, or immersive experiences.
- Knowledge of motion capture and animation retargeting.
- Familiarity with procedural modeling and animation.
- Basic understanding of Unity C# scripting.
- Experience with AI-assisted character creation, rigging, or animation tools.
- Familiarity with optimizing 3D assets for real-time performance.
Experience & Qualifications
- 2–3 years of relevant professional experience in 3D game art, modeling, or animation.
- Previous hands-on experience creating, rigging, and animating 3D models.
- Experience working with Blender on completed projects.
- Practical knowledge of Autodesk Maya.
- Familiarity with Unity-based game development workflows.
- Demonstrated experience utilizing AI-powered tools in creative or technical workflows.
- A portfolio showcasing previous 3D modeling, rigging, and animation projects is required.
We value practical skills, creativity, technical understanding, problem-solving abilities, and a willingness to continuously learn and explore new technologies.
How to Apply
Interested candidates can apply directly through LinkedIn.
Please include:
- An updated CV.
- A portfolio or ArtStation/Behance profile.
- Samples showcasing previous 3D modeling, rigging, and animation projects.
- Examples of AI-assisted 3D work or AI tools you have used.
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